
An individual's attack within the squad depends on it's position in the squad's room. When a squad attacks another, the battle is moved to a separate screen, where each member of the squad attacks the other squad. Squads can be summoned from the Hero's location at any time, but the grid space they are deployed from must be able to fit the squad's grid configuration of the room.CombatCombat is done similarly to. Instead, the player is expected to build and train an army of units capable of handling whatever comes her or his way, relying on Gig's powers as little as possible.The player is given the ability to create 'Rooms', which hold a squad of up to nine characters in a 3x3 area. When the game begins, the player chooses the gender and name of the main character, a change from other Nippon Ichi games.At the very beginning of the game the main character can become powerful enough to destroy even the final boss, but relying on Gig too much would be the equivalent of just letting the world be destroyed. Contents GameplayThe Gameplay of Soul Nomad and the World Eaters is extremely different from the Disgaea series, even moreso than Makai Kingdom and Phantom Brave.A key element of the game is customization, as the game is a strategy RPG, much like the majority of Nippon Ichi Software's games, giving the player many more options to choose from when progressing through the story. The game was released Februin Japan, and Septemin the US. Soul Nomad & the World Eatersソウルクレイドル 世界を喰らう者Sōru Kureidoru Sekai o Kurau MonoDeveloper(s)Nippon IchiPublisher(s)JP Nippon IchiNA NIS AmericaEU KoeiDesigner(s)PlatformPlayStation 2GenreStrategy role-playing gameRelease DateJP February 15, 2007NA September 25, 2007EU June 20, 2008RatingsCERO:AESRB:T(13)PEGI:12+Mode(s)Single-playerInputGamepadSoul Nomad & the World Eaters (known as Soul Cradle: World Eaters in Japan) is a strategy role-playing game.
